The four Guardians (Amethyst, Cobalt, Jade, and Jasper) have shared health pools. A single Guardian will become empowered and gain their respective Petrification buff.
If you are doing the normal strategy, we recommend you use three tanks (in 25 man). The first tank will take the empowered Guardian and one other to prevent Solid Stone on the main target. The second and third tank will each take one Guardian and split them up.
If your group has a lot of DPS, consider tanking the Guardians together and pressing all healing/raid CDs for their synchronised Overload.
In 10-man, only three are active, while in 25-man all four are active.
This fight only has one phase.
All the Guardians share a few common mechanics.
If no other Guardian is within 12 yards of another, they gain Solid Stone, which reduces their damage taken by 90%. They also do not generate energy while affected by Solid Stone.
The Amethyst Guardian spawns pools to avoid.
MOVE OUT
AND DODGE POOLS
If the Amethyst Guardian reaches 100 energy, it explodes, dealing 500k Shadow damage to all players and removing Amethyst Petrification.
If the Amethyst Guardian reaches 100 energy, it explodes, dealing 500k Shadow damage to all players and removing Amethyst Petrification.
The Cobalt Guardian spawns mines under players, avoid them or soak with immunity.
IF ASSIGNED
DODGE OR CLEAR MINES
If the Cobalt Guardian reaches 100 energy, it explodes, dealing 500k Arcane damage to all players and removing Cobalt Petrification.
The boss will empower, applying Cobalt Petrification to the raid, reducing their Arcane damage taken by 90% but progressively making you slower.
Be sure to Overload the Cobalt Guardian while you have this debuff.
If the Cobalt Guardian reaches 100 energy, it explodes, dealing 500k Arcane damage to all players and removing Cobalt Petrification.
The boss will empower, applying Cobalt Petrification to the raid, reducing their Arcane damage taken by 90% but progressively making you slower.
Be sure to Overload the Cobalt Guardian while you have this debuff.
The Jade Guardian deals some AoE raid damage with Jade Shards.
The boss will empower, applying Jade Petrification to the raid, reducing their Nature damage taken by 90% but progressively making you slower.
Be sure to Overload the Jade Guardian while you have this debuff.
If the Jade Guardian reaches 100 energy, it explodes, dealing 500k Nature damage to all players and removing Jade Petrification.
If the Jade Guardian reaches 100 energy, it explodes, dealing 500k Nature damage to all players and removing Jade Petrification.
The boss will empower, applying Jade Petrification to the raid, reducing their Nature damage taken by 90% but progressively making you slower.
Be sure to Overload the Jade Guardian while you have this debuff.
The Jasper Guardian will chain two players together, so stay close if chained to avoid damage.
STACK UP
WITH YOUR PARTNER
Two players will be chained together and must stay within 10 yards of each other, or they will start taking ramping damage.
During Jasper Petrification, players can break the chains without fear of dying.
If the Jasper Guardian reaches 100 energy, it explodes, dealing 500k Fire damage to all players and removing Jasper Petrification.
The boss will empower, applying Jasper Petrification to the raid, reducing their Fire damage taken by 90% but progressively making you slower.
Be sure to Overload the Jasper Guardian while you have this debuff.
If the Jasper Guardian reaches 100 energy, it explodes, dealing 500k Fire damage to all players and removing Jasper Petrification.
The boss will empower, applying Jasper Petrification to the raid, reducing their Fire damage taken by 90% but progressively making you slower.
Be sure to Overload the Jasper Guardian while you have this debuff.