Single phase encounter with three bosses. They need to die at the same time or they heal themselves.
Each boss has its own abilities and casts an ultimate when its energy reaches 100.
Each ultimate needs to be cancelled with an ability from another boss or the raid dies.
Pip and Aerwynn jump around the room and can't be tanked. Drag Urctos near them to cleave.
Drag Urctos near Pip and Aerwynn to maximize DPS. Polymorphed players need to eat the flowers.
Soak Urctos' charge to reduce damage and stop Aerwynn's ultimate.
Stand in flowers to counter Pip's ultimate. Turn Urctos into a duck to stop his ultimate.
EVERYONE
SOAK THE CHARGE
TO REDUCE DAMAGE.
Regularly, Urctos charges far in the direction of the tank, dealing damage to anyone in his path.
Urctos then deals a burst of raid damage, reduced by the number of players hit by the charge.
Cancels Aerwynn's ultimate.
EVERYONE
DON'T STAND IN FLOWERS.
HIDE IN THEM WHEN PIP
CHANNELS HIS ULTIMATE.
Regularly, Aerwynn launches green projectiles in the room that deal damage and spawn permanent flowers.
Each flower deals constant raid damage, and standing in them deals massive Nature damage. Remove them by having polymorphed players eat them.
Counters Pip's ultimate.
DPS & HEALERS
EAT FLOWERS AND EXIT
POLYMORPH AWAY FROM PLAYERS.
INTERRUPT URCTOS' ULTIMATE.
Regularly, Pip turns random players into ducks for 12s. They become immune to Nature damage and can eat up to three flowers to cast Preen and then end the polymorph.
When players exit duck form, they stun nearby players.
Cancels Urctos' ultimate.
DUCK PLAYER
INTERRUPT THE CHANNEL
WITH THE DUCK PREEN ABILITY.
Urctos' ultimate.
At 100 energy, Urctos starts a 20s channel that deals massive ramping damage to the raid. If he finishes his channel, he enrages and kills you.
Interrupt Urctos' channel by turning him into a duck. Have one player in duck form ready to Preen next to him to stop the channel.
TANKS
MAKE URCTOS CHARGE
INTO AERWYNN AND
SOAK THE CHARGE.
EVERYONE
HIDE IN A FLOWER
TO REMOVE THE SHIELD.
Pip's ultimate.
At 100 energy, Pip applies an absorb shield to the raid and starts a 12s channel. Stand in a flower until the damage removes the shield.
If players still have their shield when the channels finishes, they start dancing and die.
EVERYONE
HEAL THROUGH AND
DODGE THE FLOWERS
AND THE DUCKS.
Pip flaps his wings for 3s, dealing heavy raid-wide damage and pushing players back.
Don't get pushed into flowers or polymorphed players.
Regularly, Aerwynn launches poisoned spears at players, dealing heavy damage and slowing them.
Dispel the poison.