

Single phase encounter with frequently spawning fixate adds. Adds should be killed in clusters.
Adds must be killed before Fungal Bloom is cast by Rotmire.
Mushrooms will spawn on add corpses and must be killed.
Rot damage will increase over time, making the end of the fight more dangerous.
A new add type, Sporecap, will spawn and remain stationary. Interrupt Poison Burst.
A new add type, Fungling, will spawn and fixate players.
If Shroomlings and Funglings die too close to each other, Cross Fertilization will spawn a Doom Shroom, causing a wipe. Kite the two add types to separate areas and kill them.
Everyone
Dodge the circles
Everyone
Kite the add
Everyone
Interrupt Poison Burst
and kill the Sporecap.
Everyone
Kill the two type
of adds apart
Fixates a random player, indicated by green, and follows them.
Shroomling corpses cannot touch Fungling corpses or they will spawn a Doom Shroom. Doom Shrooms will wipe the raid.
Kill the two types of adds in separate areas. Because of Fungal Bloom, you'll still want to kill one of the types of adds on a Sporecap corpse.
Everyone
Always focus adds
and kill adds in clusters.
Large raid-wide damage and a knockback, followed by a DoT. Any adds still alive are empowered; kill them before the cast finishes.
Any corpses will spawn a Bursting Shroom.
Bursting Shrooms will explode if not killed quickly enough. Because of this, you'll want to kill the adds in clusters, ideally by a Sporecap corpse.
Everyone
Move to the edges of
the room to drop vines.
Healer
Raid-wide rot will increase
through the fight.