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Vault of the Incarnates

Kurog

Boss #6
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Strategy Guide

In collaboration with
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FIGHT OVERVIEW
  • Fight that alternates between 2 phases. The fight unfolds in that order: P1 - P2 - P1 - P2 - P1

  • In P1 you fight the boss near elemental altars. He gets specific abilities based on the altar he's closest to. You should visit 2 different altars each P1.

  • The longer you stay at an altar, the more damages the raid takes while that altar is active, so you should not revisit them.

  • At 100 energy, Kurog becomes immune and P2 starts. 2 adds spawn based on the altars you visited in the previous P1. Once they're dead, P2 ends.

  • After the second P2, one last P1 starts. Finish Kurog before he enrages and kills you.

HEROIC CHANGES
  • When Kurog enters an altar, he applies a stacking vulnerability to the raid for 20s. Let it fade before switching altars.

  • Kurog gains a new ability at each altar.

  • Frost altar: soaking both meteors at the same time will freeze you and likely kill you.

  • In P2, the fire add now also spawns minions that must be kicked.

PHASE
1

Kurog gains new abilities while near an elemental altar.

EVERYONE

DODGE THE CONE, DON'T

STAND IN FRONT. TANKS

SWAP AFTER EACH CAST.

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Sundering Strike
3s Cast

Frontal cone towards the active tank, knocking back anyone hit and giving them a 35s DoT debuff.

HEROIC ONLY
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Primal Shift
Upon Altar Change

When Kurog activates an altar, the raid takes a burst of damage and receives a vulnerability debuff, increasing damage taken from this mechanic by 300% for 20s.

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Dominance Auras
Ramping Damage

The raid takes ramping damage every 4s from the activated altar. The longer you stay at an altar, the more damages the raid takes while that altar is active. Each altar has an aura that works similarly.


When the damages become too high, change altars. Don't revisit an altar. You should visit 2 different altars each P1.

HEROIC ONLY
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Primal Shift
Upon Altar Change

When Kurog activates an altar, the raid takes a burst of damage and receives a vulnerability debuff, increasing damage taken from this mechanic by 300% for 20s.

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Dominance Auras
Ramping Damage

The raid takes ramping damage every 4s from the activated altar. The longer you stay at an altar, the more damages the raid takes while that altar is active. Each altar has an aura that works similarly.


When the damages become too high, change altars. Don't revisit an altar. You should visit 2 different altars each P1.

Altar of Flame

When Kurog is close to the fire altar, he gains a set of fire abilities.

EVERYONE

DODGE THE SWIRLS

HEROIC ONLY
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Molten Rupture
3s Cast

The floor is marked with lines of swirls that will explode and deal damage.

EVERYONE

DODGE THE SWIRLS.

DON'T STAND IN POOLS.

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Magma Burst
1.5s Cast

Some players take damage then drop swirls at their feet which will explode and leave a pool behind.

EVERYONE

DODGE THE SWIRLS. WHEN

DEBUFFED, KEEP MOVING.

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Searing Carnage
3s Cast

Multiple players are debuffed and will drop swirls under their feet for 5s which will explode and deal damage.

Altar of Frost

When Kurog is close to the frost altar, he gains a set of frost abilities.

EVERYONE

DODGE THE PROJECTILES.

HEALERS DISPEL ANYONE HIT.

HEROIC ONLY
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Frigid Torrent
2s Cast

Waves of projectiles shot from the boss, dealing massive damage and stunning anyone hit.


This stun is dispellable.

EVERYONE

SOAK WITH YOUR ALLIES.

ON HEROIC, DON'T SOAK

BOTH METEORS AT ONCE.

Play Button
HEROIC CHANGES
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Absolute Zero
3s Cast

Two players are marked with a large circle that deals massive damage split among allies.


On Heroic, never soak more than one player or you get frozen and take massive DoT damage.

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Biting Chill
3s Cast

All players take heavy raid damage for 10s.

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Biting Chill
3s Cast

All players take heavy raid damage for 10s.

Altar of Stone

When Kurog is close to the stone altar, he gains a set of earth abilities.

EVERYONE

DODGE INWARD TO

AVOID THE RING.

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Erupting Bedrock
3s Cast

A ring is marked around the boss and will explode, dealing damage to anyone inside. The ring continues to expand outwards and explodes multiple times.

EVERYONE

MOVE AWAY FROM THE

ADDS BEFORE THEY SPAWN.

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Seismic Rupture
Add Spawn

Adds will spawn from the ground, dealing damage around them and knocking players back.


They must be tanked. They apply a stacking 6% Physical vulnerability to the target.

HEROIC ONLY
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Enveloping Earth
1.5s Cast

Several players are debuffed with a heavy healing absorb.

HEROIC ONLY
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Enveloping Earth
1.5s Cast

Several players are debuffed with a heavy healing absorb.

Altar of Storms

When Kurog is close to the storm altar, he gains a set of lightning abilities.

EVERYONE

DEBUFFED PLAYERS NEED 1 PARTNER

BESIDE THEM. PARTNERS SHOULD ONLY

PAIR WITH ONE DEBUFFED PLAYER.

HEROIC ONLY
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Lightning Crash
4s Cast

Multiple players are debuffed. They will inflict nature damage to the nearest ally and give them a stacking 30% Nature damage vulnerability.

EVERYONE

PLAYERS WITH CIRCLES

MOVE AWAY.

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Shocking Burst
5s Cast

Several players are marked with a circle which will deal damage to anyone inside.

EVERYONE

SOAK THE CIRCLES ON

THE GROUND TO AVOID

MASSIVE RAID DAMAGE.

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Thunder Strike
7s Cast

Circles will spawn around the area and must be soaked. Missed soaks will deal massive raid damage.

PHASE
2

At 100 energy, Kurog becomes immune. 2 adds spawn based on the 2 altars you stayed at the longest in the previous P1. There are 4 different adds in total, each with unique abilities.


This phase occurs twice, and you will eventually fight all 4 adds.

EVERYONE

DODGE THE FIRE POOL.

KICK AND KILL THE ADD.

HEROIC CHANGES
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Magma Flow
Add Spawn

Cast by the Blazing Fiend - Fire Altar add.


The add periodically drops pools of fire. Each pool spawns an add. These adds must be kicked.

EVERYONE

MOVE INTO THE CIRCLE

Play Button
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Freezing Tempest
5s Cast

Cast by the Frozen Destroyer - Frost Altar add


The add marks a circle around itself before channeling a storm that deals lethal raid damage. Players in the circle take less damage.

EVERYONE

PLAYERS WITH CIRCLES

MUST MOVE AWAY.

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Ground Shatter
5s Cast

Cast by the Tectonic Crusher - Earth Altar add.


Several players are marked with a circle that will deal damage to anyone inside.

EVERYONE

MOVE OUT OF THE

GROUP IF TARGETED.

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Lethal Current
1.5s Cast

Cast by the Thundering Ravager - Storm Altar add.


The add teleports to a random player and starts channeling on them. This player takes heavy damage and deals heavy damage around them.

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Primal Barrier
Permanent Aura

Kurog is immune to damage during this phase.

Blazing Fiend
HEROIC CHANGES
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Magma Flow
10s Cooldown

Presented above. The add periodically drops pools of fire.


On Heroic, an add now spawns from this pool. The add must be kicked.

Tectonic Crusher
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Ground Shatter
5s Cast

Presented above.


Several players are marked with a circle which will deal damage to anyone inside.

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Violent Upheaval
3.75s Cast

Massive rock spikes erupt from the ground, knocking back and dealing near lethal damages to players hit.


Don't stand in the big brown pools on the ground.

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Elemental Presence
Ramping Damage

All 4 P2 adds deal ramping raid damage while alive.

Frozen Destroyer
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Freezing Tempest
5s Cast

Presented above.


The add marks a circle around it before channeling a storm that deals lethal raid damage. Players in the circle take less damage.

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Frost Binds
2.5s Interruptible Cast

Kickable cast. If it goes off, it will deal a heavy burst of damage and apply a raid-wide, stackable DoT.

Thundering Ravager
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Lethal Current
1.5s Cast

Presented above.


The add teleports to a random player and starts channeling on them. This player takes heavy damage and deals heavy damage around them.

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Primal Barrier
Permanent Aura

Kurog is immune to damage during this phase.

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Elemental Presence
Ramping Damage

All 4 P2 adds deal ramping raid damage while alive.

Blazing Fiend
HEROIC CHANGES
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Magma Flow
10s Cooldown

Presented above. The add periodically drops pools of fire.


On Heroic, an add now spawns from this pool. The add must be kicked.

Frozen Destroyer
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Freezing Tempest
5s Cast

Presented above.


The add marks a circle around it before channeling a storm that deals lethal raid damage. Players in the circle take less damage.

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Frost Binds
2.5s Interruptible Cast

Kickable cast. If it goes off, it will deal a heavy burst of damage and apply a raid-wide, stackable DoT.

Tectonic Crusher
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Ground Shatter
5s Cast

Presented above.


Several players are marked with a circle which will deal damage to anyone inside.

SHARE LINK
Violent Upheaval
3.75s Cast

Massive rock spikes erupt from the ground, knocking back and dealing near lethal damages to players hit.


Don't stand in the big brown pools on the ground.

Thundering Ravager
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Lethal Current
1.5s Cast

Presented above.


The add teleports to a random player and starts channeling on them. This player takes heavy damage and deals heavy damage around them.

PHASE
3

After the second P2, one last P1 starts. Kurog enrages after 2 min, so finish him.

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Primal Attunement
Soft Enrage

After 2 min in that last P1, Kurog enrages and deals massive damage to the raid that will kill you quickly.

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Primal Attunement
Soft Enrage

After 2 min in that last P1, Kurog enrages and deals massive damage to the raid that will kill you quickly.

WHAT CAN KILL YOU

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RESOURCES

1
General Vault By Causese

A general WeakAura pack that provides "icon" style mechanics/debuff as well as short descriptions for each. Pretty standard. We also recommend downloading Causese Sound addon to hear vocal announcements. Feel free to thank the amazing Causese here (sorry, no Twitter that I know of...).

2
Co Tank Weakaura By Causese

Another must have by Causese if you play or are planning to play tank. It informs you when to taunt, and how your co-tank is doing with their mechanics.


Make sure to checkout the Causese Sound addon to also pair it with appropriate sound announcements.

3
Raid Leader Exchange Discord

Stuck in your progress? Have any question about a certain boss or mechanics and how to deal with it? Want to help and support fellow raiders? Join this fantastic Discord, and let's build a Raid helping community.

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Kurog
AVAILABLE ANALYSIS
- Boss cleave taken
- Boss overstacks
- Mechanics unnecessary hits
- Debuff spreaded
- Deaths recap
- Missed interrupts
CREDITS

Credits to our fantastic partner Echo for the gameplay footage and boss strategies.


Thanks to Katskratches our copywriter and Layria, our amazing English copy editor. Be sure to check out Layria's Twitch channel for M+ healing and raiding!


Credits to Akmi for the video editing. If you're looking for a video editor, feel free to DM him on our Discord!