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Nerub-ar Palace

Bloodbound Horror

Boss #2
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Strategie Guide

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FIGHT OVERVIEW
  • Single phase encounter with 2 different dimensions: one with the boss "upstairs" and one with adds "downstairs."

  • The boss is static in a pool of blood with platforms that surround him. Don't go swimming.

  • The boss summons adds downstairs that can only be killed by players downstairs. Set up 2 groups to alternate going downstairs.

  • One half of the raid gets hit by the boss' breath which sends them downstairs. Kill the adds.

  • You can't interact with players in the other dimension, but you can always see and attack the boss.

Heroic Changes
  • Shortly after sending players downstairs, the boss shoots 2 rotating beams on each side of him that slowly turn counter-clockwise.

  • The beams are lethal upstairs and downstairs. Move around the boss to dodge them.

  • Most adds downstairs are static. Maneuver the boss upstairs so that the beams start in a position that doesn't prevent downstairs players from killing the adds.

Mythic Changes
  • Regularly, all players are marked with a circle that explodes, dealing heavy damage to anyone nearby. Spread out and stop moving.

Vielen Dank an Leekuu - Blackhand (EU) für die deutschen Übersetzungen, ohne seine Unterstützung wäre das nicht möglich gewesen.

Phase 1

Split your raid in 2. One half gets hit by the boss' breath to be sent "downstairs" to kill adds.


You have 40s to kill the adds before getting sent back up. If you don't kill them all, the raid will die.


Don't swim in the blood, but do get away from the boss when it does its massive explosion at 100 Energy.

EVERYONE

GET HIT BY BREATH WHEN

IT'S YOUR GROUP'S TURN

AND KILL THE ADDS

Play Button
LINK TEILEN
Gruesome Disgorge
Main Ability

The boss exhales a massive frontal cone. Players hit take heavy damage and are sent "downstairs" to the add dimension for 40s.


You cannot go downstairs twice in a row; the breath will kill you.


Set up 2 balanced groups, each alternating going downstairs. Adds are summoned shortly before each breath.


There are 2 different types of adds downstairs.

EVERYONE

INTERRUPT THE MOBILE ADD

BEFORE IT STARTS CHANNELING.

YOUR TANK CAN DO IT.

Play Button
LINK TEILEN
Black Bulwark
Interrupt

Downstairs - Lost Watcher add


There is always 1 Watcher. Drag it near the Harbingers for cleave.


Interrupt the Watcher's cast or it channels a shield onto the boss.


You have 40s to kill all the adds before being sent back up.

EVERYONE

DON'T LET SMALL ADDS

REACH THE BOSS.

KILL ALL ADDS.

Play Button
LINK TEILEN
Manifest Horror
Add Management

Downstairs - Forgotten Harbinger add


There are always 2 Harbingers. They are static and only summon small adds that walk toward the boss.


If they reach the boss, they explode and deal raid-wide damage. Slow, knockback, and kill them before they do.

EVERYONE

MANEUVER BOSS SO BEAMS

DON'T AFFECT DOWNSTAIRS GROUP.

DODGE THE BEAMS!

Play Button
NUR HEROISCH
LINK TEILEN
Spewing Hemorrhage
Rotating Beams

After sending a group downstairs, the boss fires 2 massive beams from each side of him that then slowly rotate counter-clockwise for 20s.


The beams kill all players regardless of the dimension they're in.


Active tank should maneuver the boss so the beams start in a position that doesn't prevent the downstairs group from reaching and killing the adds.

EVERYONE

RUN!

Play Button
LINK TEILEN
Goresplatter
Massive AoE

At 100 Energy (after the 2nd group comes back up), the boss casts a massive 60y explosion that applies a 10s raid-wide DoT and kills players who are hit by the explosion.


Run away and don't stand in the blood.


After each Goresplatter, Harbinger add downstairs are summoned more spread from one another. and also deals 10% extra damage.

EVERYONE

SPREAD

Play Button
NUR MYTHISCH
LINK TEILEN
Bloodcurdle
AoE Circles

All players are marked with a small circle and explode after 5s. Don't stack on top of each other.

EVERYONE

DROP PUDDLES AWAY

FROM THE GROUP AND

CLOSE TO ONE ANOTHER.

Play Button
LINK TEILEN
Grasp From Beyond
Following Puddles

Several players upstairs are marked by arrows for 12s and drop multiple puddles that explode shortly after.


Drop them out of the group and close to one another to preserve space.

LINK TEILEN
Crimson Rain
Heal Absorbtion

Raid-wide healing absorption.

LINK TEILEN
Black Blood
Blood Pools

Players who go swimming in the blood take massive damage.

LINK TEILEN
Black Sepsis
Tank Mechanic

If no tanks are in range, the boss deals massive raid-wide damage.

Lost Watcher
LINK TEILEN
Spectral Slam
Tank Mechanic

Downstairs - Lost Watcher add


Big physical damage attack on the current target. This add must be tanked.

LINK TEILEN
Crimson Rain
Heal Absorbtion

Raid-wide healing absorption.

LINK TEILEN
Black Sepsis
Tank Mechanic

If no tanks are in range, the boss deals massive raid-wide damage.

LINK TEILEN
Black Blood
Blood Pools

Players who go swimming in the blood take massive damage.

Lost Watcher
LINK TEILEN
Spectral Slam
Tank Mechanic

Downstairs - Lost Watcher add


Big physical damage attack on the current target. This add must be tanked.

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Bloodbound Horror
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CREDITS

Vielen Dank an Leekuu - Blackhand (EU) für die deutschen Übersetzungen!


Credits an unseren fantastischen Partner Echo für die ingame Perspektiven und Boss Strategien.


Credits an Akmi für die Video Edits. Solltet ihr einen Video Editor brauchen schreibt ihm gerne eine DM auf unserem Discord!