È un combattimento a fase singola in cui il boss genererà capsule contenenti degli add Eterei che si schiuderanno col tempo.
Gli orb del boss dovranno essere usati per rompere le capsule e uccidere le anime indebolite prima che possano trasformarsi. In Modalità Normale è possibile rompere tutte le capsule prima che si schiudano.
Dopo 1 minuto e 40 secondi le capsule si schiuderanno, liberando diversi add Eterei, ognuno con abilità particolari. Esistono 3 diversi tipi di add.
Dopodiché il boss attiverà nuove capsule, e il combattimento ricomincerà da capo.
Il boss attiverà tutte e 12 le capsule, e sarà possibile distruggerne soltanto 6.
Il resto degli add Eterei deve essere raggruppato e ucciso quando le loro capsule si schiuderanno.
Le capsule sono protette e non possono essere distrutte fino a quando non verranno colpite da un diverso tipo di orb.
Espulsione Arcana farà sì che i giocatori lascino delle pozze permanenti sul pavimento al momento dell'atterraggio dallo sbalzo. La gestione dello spazio diventerà fondamentale.
Gli add Eterei saranno più potenti:
Quando l'Assassino salta su un giocatore farà danno anche a tutti quelli vicini.
La velocità del cast dell'Incantatore sarà raddoppiata dopo ogni interruzione.
La Lama Spettrale infliggerà danni incrementali per tutto il tempo in cui resterà viva.
Localizzazione italiana a cura di Lunaedge. Per qualsiasi domanda, correzione o richiesta di chiarimento è possibile contattarmi su una delle piattaforme presenti nel link, preferibilmente Discord!
Drag the boss near the pods you want to destroy. Destroy as many as possible to deal with fewer adds.
Aim the big orbs at 2 different pods to destroy them and kill the harmless souls inside.
When marked with arrows, move from the raid to allow players to dodge the small orbs that travel from you.
EVERYONE
Break pods before they
hatch to handle less adds.
At the start of the fight, and then every 2 min 30s, the boss activates all the pods in the room.
They all hatch an ethereal add 1 min 40s after activation.
The pods have a shield and can't be destroyed until they're hit by a small orb from Soulfire Convergence.
Aim the boss' orbs at the pods to destroy them and kill the harmless soul inside. You can destroy 6 pods each sequence at maximum.
EVERYONE
Move next to a pod to hit them with
a small orb and remove their shield,
or run away from the raid.
The boss marks a few players with a 3s DoT. When it expires, players shoot small orbs in multiple directions.
Aim orbs toward the 2 pods you want to destroy to remove their shield. One orb per pod is enough. Breaking the shield applies a healing absorb to the raid.
Only then can you destroy the pods with the big orbs.
Players hit by the small orbs get a DoT, are slowed, and lose 25% haste for 15s.
EVERYONE
Drag boss near the 2 pods you want to destroy.
Aim 1 orb at each and dodge the orbs.
The boss targets a few players and shoots an orb in their direction.
Drag the boss near the 2 pods you want to destroy. Aim an orb at each of them (you can walk through them), then kill the harmless souls inside.
Each orb can only destroy 1 pod. Destroying a pod deals damage to the raid.
The orbs don't have infinite range. If a player gets hit by an orb, it's wasted.
The boss casts this 3 times before the adds spawn.
EVERYONE
Raid is knocked back and takes damage.
Everyone drops a pool on the ground.
Watch for the orbs and the edges.
The boss knocks the raid back, deals a burst of raid-wide damage, and applies a 15s DoT.
Players drop a permanent pool where they land. Get knocked toward the same area to save space.
Don't get knocked into orbs or off the platform.
5s channel on the tank that deals heavy Magic damage and applies 5 stacks of vulnerability to that ability for 45s.
Also increases Physical damage taken for 45s.
Tank swap after each.
1 min 40s after activating the pods, all remaining pods hatch an ethereal add that must be killed.
There are 3 types of adds, each with their own ability.
The boss then activates new pods and the fight repeats itself.
EVERYONE
Quickly group all the ethereal adds
with the boss. Interrupt and kill them.
1 min 40s after the boss casts Soul Calling, the remaining pods explode and hatch an ethereal add that matches the soul inside the pods.
Group them with the boss and cleave them down. There are 3 types of adds:
- The Mages need to be interrupted.
- The Assassins jump on players and apply a DoT to them.
- The Phaseblades deal constant raid-wide damage.
Complete WAs pack for the raid by .
It contains 2 different groups:
-One for abilities that assign players to specific tasks.
-Another with the standard bars/icons/texts to track abilities.
Most assignments are made automatically for Normal & Heroic difficulty, no need for a note.
The Northern Sky Raid Tools Addon and are REQUIRED for it to work.
Add-on that adds a lot of Text-To-Speech sound effects to your game library by Causese.
Allows you to add clear sound alerts in your Bossmod or in your Weakauras to react faster and better to what's happening.