A single phase and pure single target fight. Kill Volcoross before you run out of space.
The encounter arena is a ring surrounded by lava with the boss immobile in the center.
Early on in the fight, Volcoross forces you to split your raid in half. One half goes left and the other half goes right.
Each group has to soak massive globs of lava that then fill a part of the ring with lava. You reunite at the end of the fight.
When Volcoross smashes his tail on the platform, his tail shoots out lava waves. Dodge them.
When Coiling Flames expires on a player, they explode 4s later. Other players must soak the explosion to split the damage.
Coiling Flames always targets a melee and a caster in both groups. Each player must be soaked by a different group of players.
Split half of your raid into two groups of five players. One group soaks the explosions in melee, the other with the ranged.
Split your raid in half, each circling the ring on opposite sides of the platform.
Kill Volcoross before the whole ring is flooded with magma.
EVERYONE
SPLIT YOUR RAID IN HALF.
EACH HALF SOAKS ITS GLOB OF
MAGMA ON ITS SIDE OF THE RING.
At 100 energy, Volcoross launches two massive globs of lava on the platform. After five seconds, they land and create permanent magma pools that cover an entire section of the ring.
Each pool should be soaked by half the raid to split the damage. If less than four players soak then the raid dies. This forces you to split your raid into two, with each group circling the ring on different sides and soaking their own nearby pools.
The globs always land near the pools that were dropped by the previous ones.
At the end of the fight, the raid reunites. Kill the boss before the whole ring is flooded with magma.
HEALERS
HEAL THE DAMAGE,
THEN PLAYERS WITH
A CIRCLE SPREAD.
At the start of the fight and after each Flood of the Firelands, Volcoross channels and deals heavy damage to the raid for 5s.
At the end, Volcoross applies Coiling Flames to several players who are marked by a circle.
Targeted players should quickly spread from others.
EVERYONE
SPREAD WHEN DEBUFFED
AND SOAK NEARBY ALLIES
WHEN THEIR DEBUFF EXPIRES.
One ranged and one melee player on both sides are marked by a circle for 12s, taking damage and dealing damage to nearby players. The circles slowly shrink and deal increasing damage.
When they expire, the affected players explode 4s later, dealing lethal damage split with nearby players. It then jumps to a new player.
If players soak more than one explosion at a time, they die. On both sides, set up two groups of five players. One group always soaks the melee player, the other the ranged player.
Coiling Flames fades before the next Flood of the Firelands.
EVERYONE
DODGE THE TAIL SLAM
AND THE LAVA WAVES.
The boss's tail slams onto the platform, instantly killing any players it strikes.
Lava waves spawn on each side of the tail when it hits the ground. Anticipate and dodge.
A shadow appears where the tail will strike.
EVERYONE
BAIT THE PROJECTILES NEXT TO
EXISTING LAVA AND DODGE.
Regularly, Volcoross launches a few fire projectiles toward players, leaving small lava patches where they land.
Stick near existing lava patches to conserve space. This encounter is all about managing the available space.
Shortly after the fourth Flood of the Firelands and the entire platform is filled with lava, Volcoross starts dealing lethal damage to the raid and quickly wipes you.
Shortly after the fourth Flood of the Firelands and the entire platform is filled with lava, Volcoross starts dealing lethal damage to the raid and quickly wipes you.