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Grand Empress Shek'zeer

Boss #12
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FIGHT OVERVIEW
  • Phase 1 and Phase 2 will be repeated until the Shek'zeer reaches 40% health.

  • In Phase 1, players will need to deal with Dissonance Fields.

  • Phase 2 brings the Royal Guard, the protectors of Shek'zeer. A tank must pick up the Reavers while the other takes the Windblades. Kill the Windblades and attempt to trap Reavers in amber.

  • Upon reaching 40%, Shek'zeer will retreat to the top of the steps and remain there for the rest of the fight. Use Bloodlust and burn her down through frontal cones and fears.

Heroic Changes
  • Heart of Fear is this fights Heroic mechanic. Assign some soakers with good mitigation to take the beam from others more vulnerable to death.

非常感谢 Pit & Jeri 作为中文文本的编辑所做的出色工作。

Phase One

Lasting roughly 2.5 minutes, this Phase will see players manage the Dissonance Fields utilising Cry of Terror.


After roughly 1.5 minutes of Phase 2, Phase 1 will begin again.

EVERYONE

CAST SPELLS IN THE ZONE

Play Button
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Dissonance Field
Soak

These will spawn roughly 30 and 90 seconds into the fight, and can be damaged by players casting spells or with the Cry of Terror debuff standing inside the field.


The focus here should be killing one Field before the other to avoid the massive Physical damage done by Sonic Discharge on the death of the Field coming at similar times.


Have the player with Cry of Terror stand in one with some other players to help.

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Dread Screech

Shek'zeer lets loose a Dread Screech at 5 random players, dealing moderate Physical damage to each player and anyone within 5 yards.


Make sure to spread out in range to reduce the splash damage.

仅限英雄难度
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Corrupted Dissonance Field
Soak

On Heroic, Shek'zeer corrupts one of the Dissonance Fields, causing it to pulse with mild Shadow damage to random players.


Focus on depleting the corrupted Field first.

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Eyes of the Empress
Tank Mechanic

Roughly every 11 seconds, Shek'zeer will inflict the current tank with a stack of Eyes of the Empress.


Tanks should swap at 3 stacks, going to 4 in an emergency.


If either Tank reaches 5 stacks, they will become a Servant of the Empress, almost certainly causing a wipe.

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Dread Screech

Shek'zeer lets loose a Dread Screech at 5 random players, dealing moderate Physical damage to each player and anyone within 5 yards.


Make sure to spread out in range to reduce the splash damage.

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Eyes of the Empress
Tank Mechanic

Roughly every 11 seconds, Shek'zeer will inflict the current tank with a stack of Eyes of the Empress.


Tanks should swap at 3 stacks, going to 4 in an emergency.


If either Tank reaches 5 stacks, they will become a Servant of the Empress, almost certainly causing a wipe.

仅限英雄难度
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Corrupted Dissonance Field
Soak

On Heroic, Shek'zeer corrupts one of the Dissonance Fields, causing it to pulse with mild Shadow damage to random players.


Focus on depleting the corrupted Field first.

Phase Two

Shek'zeer retreats to the top of the stairs, summoning her Royal Guard (Set'thik Windblades and Kor'thik Reavers) to defeat the raid.


Watch the damage from them, as they gain Band of Valor, which increases their damage by 30% for each friendly within 8 yards. Use defensives and healing cooldowns early to manage the increased damage taken on tanks.


A Tank should take the Kor'thik Reavers close to the stairs while the other takes the Set'thik Windblades to the center of the room.

KITE THE REAVERS

INTO AMBER TRAPS

Play Button
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Amber Trap

Amassing 5 Bubbling Resin on top of each other causes them to congeal and harden, forming an Amber Trap.


Amber Traps should be used on the Reavers.


Kite the Reaver into the trap, and it will lose 5% health every 2 seconds.

STACK TOGETHER

TO FORM BUBBLING RESIN

Play Button
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Sticky Resin
Stack

Windblades coat a Ranged player in Sticky Resin.


When players with Resin stack up, a Bubbling Resin is formed just below their feet.


Players should stack up together to make this a quick and easy process, as stacking 5 is necessary to form an Amber Trap.

IF FIXATED

KITE THE WINDREAVER

Play Button
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Fixate
Fixate

The Windblades will fixate on a player, running around after them. Make sure to stay at max range during the fixate to avoid taking damage from Sonic Blade.

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Poison-Drenched Armor
Tank Mechanic

A debuff that causes players' attacks to occasionally deal an additional 50k nature damage.


Tanks affected by this can spread it to nearby players to help with the Windblades.

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Poison Bomb
Debuff

Random players are targeted with Poison Bombs from the Reavers, inflicting initial mild Nature damage and leaving a small damage over time effect.

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Dispatch

Reavers cast Dispatch at random players, inflicting massive damage.


Make sure to interrupt this cast!

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Toxic Slime
Frontal

The Reavers cast a 30-yard frontal cone that deals moderate Nature damage to Tanks. Ensure the Reavers are pointed away to avoid hitting non-Tanks.

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Sonic Blade
Kite

If a fixating Windblade gets too close to a target, they will cast Sonic Blade.


This spell is extremely dangerous, and you should always kite the Windblade at max range for safety.

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Band of Valor
Kill adds

Members of the Royal Guard inflict 30% more damage for each friendly within 8 yards.


Run Defensive/Healing Cooldowns at the start of the phase to manage the increased damage taken.

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Poison-Drenched Armor
Tank Mechanic

A debuff that causes players' attacks to occasionally deal an additional 50k nature damage.


Tanks affected by this can spread it to nearby players to help with the Windblades.

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Toxic Slime
Frontal

The Reavers cast a 30-yard frontal cone that deals moderate Nature damage to Tanks. Ensure the Reavers are pointed away to avoid hitting non-Tanks.

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Poison Bomb
Debuff

Random players are targeted with Poison Bombs from the Reavers, inflicting initial mild Nature damage and leaving a small damage over time effect.

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Sonic Blade
Kite

If a fixating Windblade gets too close to a target, they will cast Sonic Blade.


This spell is extremely dangerous, and you should always kite the Windblade at max range for safety.

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Dispatch

Reavers cast Dispatch at random players, inflicting massive damage.


Make sure to interrupt this cast!

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Band of Valor
Kill adds

Members of the Royal Guard inflict 30% more damage for each friendly within 8 yards.


Run Defensive/Healing Cooldowns at the start of the phase to manage the increased damage taken.

Phase Three

Burn Shek'zeer down before she burns you. Ramping damage, fears, and frontals are what you have to worry about here.

USE DEFENSIVES

TO SOAK THE BEAM

Play Button
仅限英雄难度
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Heart of Fear
Soak

A heart of dark energy spawns below the stairs, targeting random players and inflicting massive Shadow damage.


If a player stands between the heart and the targeted player, they will take the damage instead.


Have a player with good mitigation stand in to soak.

IF DEBUFFED

RUN OUT TO GET DISPELLED

Play Button
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Visions of Demise
Dispel

5 random players are given a Vision of Demise debuff, fearing them after 4 seconds.


Upon fearing, players will deal moderate Shadow damage every second to players within 8 yards.


Run out of the raid and have a healer dispel the feared to get them back in fast.

EVERYONE

STACK AND DODGE

Play Button
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Consuming Terror
Frontal

Shek'zeer fires massive Shadow damage in a cone towards the raid.


Any player hit will be feared and can be dispelled.


The raid should stack up and bait the cone, moving in the same direction to avoid any players getting hit.

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Amassing Darkness
Healer Mechanic

Mild Shadow damage that will start targeting 1 player and a further player every 2 seconds until it hits everyone.

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Sha Energy
Raid Damage

5 random players are targeted with mild Shadow damage.

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Calamity
Raid Damage

A raid-wide 50% current health hit, this should align with Healing Cooldowns.

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Amassing Darkness
Healer Mechanic

Mild Shadow damage that will start targeting 1 player and a further player every 2 seconds until it hits everyone.

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Calamity
Raid Damage

A raid-wide 50% current health hit, this should align with Healing Cooldowns.

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Sha Energy
Raid Damage

5 random players are targeted with mild Shadow damage.

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Grand Empress Shek'zeer
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